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Pixel Flags
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Devlog
Pixel Flags Update 1.3 - The weapons update
April 16, 2018
by
White Nomad
So recently, I've been doing a lot of work for Pixel Flags, mainly in the weapons department. Last update you saw 3 weapons added. Well, my friend, now there are 20 weapons. Each weapons has different...
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PIxel Flags 1.29.6
March 06, 2018
by
White Nomad
So in this update I've fixed a bug I found in version 1.29.6 But in 1.29.5, I've added the CZ-75 Auto, which does 1 damage (the players health is 10) and take 5 frames to reload (the game is 60 fps)...
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Pixel Flags 1.29 - Added weapons
March 05, 2018
by
White Nomad
So in the latest version of Pixel flags (or 'PF' as people around me have called it), there are weapons that can be picked up around the map. They have set spawn locations, but I'll add random spawns...
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Pixel flags 1.28
February 22, 2018
by
White Nomad
So recently I've been reworking a lot of systems in preparation for a new GUI and menu screen. I've also added new blocks and I've created a trailer. The issue is, I need to remake it because I've us...
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1.27 Log- Map redesigns
February 19, 2018
by
White Nomad
So I've been looking at the maps and playing with people on the maps and I've decided that I need to redesign the maps as no one goes into the houses or uses them during a game (or at least in my test...
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1.25 update
February 18, 2018
by
White Nomad
So I've added a number of new features and plan to add more over time. So I've added shell that drop when you shoot and a new aiming/shooting mechanic. When you're shooting, your direction doesn't cha...
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